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  3. API Docs
  4. RandomString
random v4.16.7 published on Wednesday, Oct 16, 2024 by Pulumi

random.RandomString

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The resource random.RandomString generates a random permutation of alphanumeric characters and optionally special characters.

This resource does use a cryptographic random number generator.

Historically this resource’s intended usage has been ambiguous as the original example used it in a password. For backwards compatibility it will continue to exist. For unique ids please use random_id, for sensitive random values please use random_password.

Example Usage

import * as pulumi from "@pulumi/pulumi";
import * as random from "@pulumi/random";

const random = new random.RandomString("random", {
    length: 16,
    special: true,
    overrideSpecial: "/@£$",
});
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import pulumi
import pulumi_random as random

random = random.RandomString("random",
    length=16,
    special=True,
    override_special="/@£$")
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package main

import (
	"github.com/pulumi/pulumi-random/sdk/v4/go/random"
	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)

func main() {
	pulumi.Run(func(ctx *pulumi.Context) error {
		_, err := random.NewRandomString(ctx, "random", &random.RandomStringArgs{
			Length:          pulumi.Int(16),
			Special:         pulumi.Bool(true),
			OverrideSpecial: pulumi.String("/@£$"),
		})
		if err != nil {
			return err
		}
		return nil
	})
}
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using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Random = Pulumi.Random;

return await Deployment.RunAsync(() => 
{
    var random = new Random.RandomString("random", new()
    {
        Length = 16,
        Special = true,
        OverrideSpecial = "/@£$",
    });

});
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package generated_program;

import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.random.RandomString;
import com.pulumi.random.RandomStringArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;

public class App {
    public static void main(String[] args) {
        Pulumi.run(App::stack);
    }

    public static void stack(Context ctx) {
        var random = new RandomString("random", RandomStringArgs.builder()
            .length(16)
            .special(true)
            .overrideSpecial("/@£$")
            .build());

    }
}
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resources:
  random:
    type: random:RandomString
    properties:
      length: 16
      special: true
      overrideSpecial: /@£$
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Create RandomString Resource

Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

Constructor syntax

new RandomString(name: string, args: RandomStringArgs, opts?: CustomResourceOptions);
@overload
def RandomString(resource_name: str,
                 args: RandomStringArgs,
                 opts: Optional[ResourceOptions] = None)

@overload
def RandomString(resource_name: str,
                 opts: Optional[ResourceOptions] = None,
                 length: Optional[int] = None,
                 keepers: Optional[Mapping[str, str]] = None,
                 lower: Optional[bool] = None,
                 min_lower: Optional[int] = None,
                 min_numeric: Optional[int] = None,
                 min_special: Optional[int] = None,
                 min_upper: Optional[int] = None,
                 number: Optional[bool] = None,
                 numeric: Optional[bool] = None,
                 override_special: Optional[str] = None,
                 special: Optional[bool] = None,
                 upper: Optional[bool] = None)
func NewRandomString(ctx *Context, name string, args RandomStringArgs, opts ...ResourceOption) (*RandomString, error)
public RandomString(string name, RandomStringArgs args, CustomResourceOptions? opts = null)
public RandomString(String name, RandomStringArgs args)
public RandomString(String name, RandomStringArgs args, CustomResourceOptions options)
type: random:RandomString
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.

Parameters

name This property is required. string
The unique name of the resource.
args This property is required. RandomStringArgs
The arguments to resource properties.
opts CustomResourceOptions
Bag of options to control resource's behavior.
resource_name This property is required. str
The unique name of the resource.
args This property is required. RandomStringArgs
The arguments to resource properties.
opts ResourceOptions
Bag of options to control resource's behavior.
ctx Context
Context object for the current deployment.
name This property is required. string
The unique name of the resource.
args This property is required. RandomStringArgs
The arguments to resource properties.
opts ResourceOption
Bag of options to control resource's behavior.
name This property is required. string
The unique name of the resource.
args This property is required. RandomStringArgs
The arguments to resource properties.
opts CustomResourceOptions
Bag of options to control resource's behavior.
name This property is required. String
The unique name of the resource.
args This property is required. RandomStringArgs
The arguments to resource properties.
options CustomResourceOptions
Bag of options to control resource's behavior.

Constructor example

The following reference example uses placeholder values for all input properties.

var randomStringResource = new Random.RandomString("randomStringResource", new()
{
    Length = 0,
    Keepers = 
    {
        { "string", "string" },
    },
    Lower = false,
    MinLower = 0,
    MinNumeric = 0,
    MinSpecial = 0,
    MinUpper = 0,
    Numeric = false,
    OverrideSpecial = "string",
    Special = false,
    Upper = false,
});
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example, err := random.NewRandomString(ctx, "randomStringResource", &random.RandomStringArgs{
	Length: pulumi.Int(0),
	Keepers: pulumi.StringMap{
		"string": pulumi.String("string"),
	},
	Lower:           pulumi.Bool(false),
	MinLower:        pulumi.Int(0),
	MinNumeric:      pulumi.Int(0),
	MinSpecial:      pulumi.Int(0),
	MinUpper:        pulumi.Int(0),
	Numeric:         pulumi.Bool(false),
	OverrideSpecial: pulumi.String("string"),
	Special:         pulumi.Bool(false),
	Upper:           pulumi.Bool(false),
})
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var randomStringResource = new RandomString("randomStringResource", RandomStringArgs.builder()
    .length(0)
    .keepers(Map.of("string", "string"))
    .lower(false)
    .minLower(0)
    .minNumeric(0)
    .minSpecial(0)
    .minUpper(0)
    .numeric(false)
    .overrideSpecial("string")
    .special(false)
    .upper(false)
    .build());
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random_string_resource = random.RandomString("randomStringResource",
    length=0,
    keepers={
        "string": "string",
    },
    lower=False,
    min_lower=0,
    min_numeric=0,
    min_special=0,
    min_upper=0,
    numeric=False,
    override_special="string",
    special=False,
    upper=False)
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const randomStringResource = new random.RandomString("randomStringResource", {
    length: 0,
    keepers: {
        string: "string",
    },
    lower: false,
    minLower: 0,
    minNumeric: 0,
    minSpecial: 0,
    minUpper: 0,
    numeric: false,
    overrideSpecial: "string",
    special: false,
    upper: false,
});
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type: random:RandomString
properties:
    keepers:
        string: string
    length: 0
    lower: false
    minLower: 0
    minNumeric: 0
    minSpecial: 0
    minUpper: 0
    numeric: false
    overrideSpecial: string
    special: false
    upper: false
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RandomString Resource Properties

To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

Inputs

In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.

The RandomString resource accepts the following input properties:

Length This property is required. int
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
Keepers Dictionary<string, string>
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
Lower bool
Include lowercase alphabet characters in the result. Default value is true.
MinLower int
Minimum number of lowercase alphabet characters in the result. Default value is 0.
MinNumeric int
Minimum number of numeric characters in the result. Default value is 0.
MinSpecial int
Minimum number of special characters in the result. Default value is 0.
MinUpper int
Minimum number of uppercase alphabet characters in the result. Default value is 0.
Number bool
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

Numeric bool
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
OverrideSpecial string
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
Special bool
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
Upper bool
Include uppercase alphabet characters in the result. Default value is true.
Length This property is required. int
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
Keepers map[string]string
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
Lower bool
Include lowercase alphabet characters in the result. Default value is true.
MinLower int
Minimum number of lowercase alphabet characters in the result. Default value is 0.
MinNumeric int
Minimum number of numeric characters in the result. Default value is 0.
MinSpecial int
Minimum number of special characters in the result. Default value is 0.
MinUpper int
Minimum number of uppercase alphabet characters in the result. Default value is 0.
Number bool
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

Numeric bool
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
OverrideSpecial string
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
Special bool
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
Upper bool
Include uppercase alphabet characters in the result. Default value is true.
length This property is required. Integer
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
keepers Map<String,String>
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
lower Boolean
Include lowercase alphabet characters in the result. Default value is true.
minLower Integer
Minimum number of lowercase alphabet characters in the result. Default value is 0.
minNumeric Integer
Minimum number of numeric characters in the result. Default value is 0.
minSpecial Integer
Minimum number of special characters in the result. Default value is 0.
minUpper Integer
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number Boolean
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric Boolean
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
overrideSpecial String
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
special Boolean
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper Boolean
Include uppercase alphabet characters in the result. Default value is true.
length This property is required. number
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
keepers {[key: string]: string}
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
lower boolean
Include lowercase alphabet characters in the result. Default value is true.
minLower number
Minimum number of lowercase alphabet characters in the result. Default value is 0.
minNumeric number
Minimum number of numeric characters in the result. Default value is 0.
minSpecial number
Minimum number of special characters in the result. Default value is 0.
minUpper number
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number boolean
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric boolean
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
overrideSpecial string
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
special boolean
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper boolean
Include uppercase alphabet characters in the result. Default value is true.
length This property is required. int
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
keepers Mapping[str, str]
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
lower bool
Include lowercase alphabet characters in the result. Default value is true.
min_lower int
Minimum number of lowercase alphabet characters in the result. Default value is 0.
min_numeric int
Minimum number of numeric characters in the result. Default value is 0.
min_special int
Minimum number of special characters in the result. Default value is 0.
min_upper int
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number bool
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric bool
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
override_special str
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
special bool
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper bool
Include uppercase alphabet characters in the result. Default value is true.
length This property is required. Number
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
keepers Map<String>
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
lower Boolean
Include lowercase alphabet characters in the result. Default value is true.
minLower Number
Minimum number of lowercase alphabet characters in the result. Default value is 0.
minNumeric Number
Minimum number of numeric characters in the result. Default value is 0.
minSpecial Number
Minimum number of special characters in the result. Default value is 0.
minUpper Number
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number Boolean
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric Boolean
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
overrideSpecial String
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
special Boolean
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper Boolean
Include uppercase alphabet characters in the result. Default value is true.

Outputs

All input properties are implicitly available as output properties. Additionally, the RandomString resource produces the following output properties:

Id string
The provider-assigned unique ID for this managed resource.
Result string
The generated random string.
Id string
The provider-assigned unique ID for this managed resource.
Result string
The generated random string.
id String
The provider-assigned unique ID for this managed resource.
result String
The generated random string.
id string
The provider-assigned unique ID for this managed resource.
result string
The generated random string.
id str
The provider-assigned unique ID for this managed resource.
result str
The generated random string.
id String
The provider-assigned unique ID for this managed resource.
result String
The generated random string.

Look up Existing RandomString Resource

Get an existing RandomString resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

public static get(name: string, id: Input<ID>, state?: RandomStringState, opts?: CustomResourceOptions): RandomString
@staticmethod
def get(resource_name: str,
        id: str,
        opts: Optional[ResourceOptions] = None,
        keepers: Optional[Mapping[str, str]] = None,
        length: Optional[int] = None,
        lower: Optional[bool] = None,
        min_lower: Optional[int] = None,
        min_numeric: Optional[int] = None,
        min_special: Optional[int] = None,
        min_upper: Optional[int] = None,
        number: Optional[bool] = None,
        numeric: Optional[bool] = None,
        override_special: Optional[str] = None,
        result: Optional[str] = None,
        special: Optional[bool] = None,
        upper: Optional[bool] = None) -> RandomString
func GetRandomString(ctx *Context, name string, id IDInput, state *RandomStringState, opts ...ResourceOption) (*RandomString, error)
public static RandomString Get(string name, Input<string> id, RandomStringState? state, CustomResourceOptions? opts = null)
public static RandomString get(String name, Output<String> id, RandomStringState state, CustomResourceOptions options)
Resource lookup is not supported in YAML
name This property is required.
The unique name of the resulting resource.
id This property is required.
The unique provider ID of the resource to lookup.
state
Any extra arguments used during the lookup.
opts
A bag of options that control this resource's behavior.
resource_name This property is required.
The unique name of the resulting resource.
id This property is required.
The unique provider ID of the resource to lookup.
name This property is required.
The unique name of the resulting resource.
id This property is required.
The unique provider ID of the resource to lookup.
state
Any extra arguments used during the lookup.
opts
A bag of options that control this resource's behavior.
name This property is required.
The unique name of the resulting resource.
id This property is required.
The unique provider ID of the resource to lookup.
state
Any extra arguments used during the lookup.
opts
A bag of options that control this resource's behavior.
name This property is required.
The unique name of the resulting resource.
id This property is required.
The unique provider ID of the resource to lookup.
state
Any extra arguments used during the lookup.
opts
A bag of options that control this resource's behavior.
The following state arguments are supported:
Keepers Dictionary<string, string>
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
Length int
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
Lower bool
Include lowercase alphabet characters in the result. Default value is true.
MinLower int
Minimum number of lowercase alphabet characters in the result. Default value is 0.
MinNumeric int
Minimum number of numeric characters in the result. Default value is 0.
MinSpecial int
Minimum number of special characters in the result. Default value is 0.
MinUpper int
Minimum number of uppercase alphabet characters in the result. Default value is 0.
Number bool
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

Numeric bool
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
OverrideSpecial string
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
Result string
The generated random string.
Special bool
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
Upper bool
Include uppercase alphabet characters in the result. Default value is true.
Keepers map[string]string
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
Length int
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
Lower bool
Include lowercase alphabet characters in the result. Default value is true.
MinLower int
Minimum number of lowercase alphabet characters in the result. Default value is 0.
MinNumeric int
Minimum number of numeric characters in the result. Default value is 0.
MinSpecial int
Minimum number of special characters in the result. Default value is 0.
MinUpper int
Minimum number of uppercase alphabet characters in the result. Default value is 0.
Number bool
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

Numeric bool
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
OverrideSpecial string
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
Result string
The generated random string.
Special bool
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
Upper bool
Include uppercase alphabet characters in the result. Default value is true.
keepers Map<String,String>
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
length Integer
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
lower Boolean
Include lowercase alphabet characters in the result. Default value is true.
minLower Integer
Minimum number of lowercase alphabet characters in the result. Default value is 0.
minNumeric Integer
Minimum number of numeric characters in the result. Default value is 0.
minSpecial Integer
Minimum number of special characters in the result. Default value is 0.
minUpper Integer
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number Boolean
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric Boolean
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
overrideSpecial String
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
result String
The generated random string.
special Boolean
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper Boolean
Include uppercase alphabet characters in the result. Default value is true.
keepers {[key: string]: string}
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
length number
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
lower boolean
Include lowercase alphabet characters in the result. Default value is true.
minLower number
Minimum number of lowercase alphabet characters in the result. Default value is 0.
minNumeric number
Minimum number of numeric characters in the result. Default value is 0.
minSpecial number
Minimum number of special characters in the result. Default value is 0.
minUpper number
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number boolean
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric boolean
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
overrideSpecial string
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
result string
The generated random string.
special boolean
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper boolean
Include uppercase alphabet characters in the result. Default value is true.
keepers Mapping[str, str]
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
length int
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
lower bool
Include lowercase alphabet characters in the result. Default value is true.
min_lower int
Minimum number of lowercase alphabet characters in the result. Default value is 0.
min_numeric int
Minimum number of numeric characters in the result. Default value is 0.
min_special int
Minimum number of special characters in the result. Default value is 0.
min_upper int
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number bool
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric bool
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
override_special str
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
result str
The generated random string.
special bool
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper bool
Include uppercase alphabet characters in the result. Default value is true.
keepers Map<String>
Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information.
length Number
The length of the string desired. The minimum value for length is 1 and, length must also be >= (min_upper + min_lower + min_numeric + min_special).
lower Boolean
Include lowercase alphabet characters in the result. Default value is true.
minLower Number
Minimum number of lowercase alphabet characters in the result. Default value is 0.
minNumeric Number
Minimum number of numeric characters in the result. Default value is 0.
minSpecial Number
Minimum number of special characters in the result. Default value is 0.
minUpper Number
Minimum number of uppercase alphabet characters in the result. Default value is 0.
number Boolean
Include numeric characters in the result. Default value is true. If number, upper, lower, and special are all configured, at least one of them must be set to true. NOTE: This is deprecated, use numeric instead.

Deprecated: NOTE: This is deprecated, use numeric instead.

numeric Boolean
Include numeric characters in the result. Default value is true. If numeric, upper, lower, and special are all configured, at least one of them must be set to true.
overrideSpecial String
Supply your own list of special characters to use for string generation. This overrides the default character list in the special argument. The special argument must still be set to true for any overwritten characters to be used in generation.
result String
The generated random string.
special Boolean
Include special characters in the result. These are !@#$%&*()-_=+[]{}<>:?. Default value is true.
upper Boolean
Include uppercase alphabet characters in the result. Default value is true.

Import

You can import external strings into your Pulumi programs as RandomString resources as follows:

$ import random:index/randomString:RandomString newString myspecialdata
<break>```

This command will encode the `myspecialdata` token in Pulumi state and generate a code suggestion to
include a new RandomString resource in your Pulumi program. Include the suggested code and do a
`pulumi up`. Your data is now stored in Pulumi, and you can reference it in your Pulumi program as
`newString.result`.

If the data needs to be stored securily as a secret, consider using the RandomPassword resource
instead.



To learn more about importing existing cloud resources, see [Importing resources](/docs/using-pulumi/adopting-pulumi/import/).




<h2 id="package-details">Package Details</h2>
<dl class="package-details">
	<dt>Repository</dt>
	<dd><a href="https://github.com/pulumi/pulumi-random">random pulumi/pulumi-random</a></dd>
	<dt>License</dt>
	<dd>Apache-2.0</dd>
	<dt>Notes</dt>
	<dd>This Pulumi package is based on the <a href="https://github.com/terraform-providers/terraform-provider-random"><code>random</code> Terraform Provider</a>.</dd>
</dl>